|The Proliferation Security Initiative (PSI) was announced in Krakow, Poland in May 2003 by President George W. Bush. PSI's purpose is to secure the political commitment of states to enable cooperation for countering the proliferation of weapons of mass destruction through their interdiction. PSI is comprised of 102 participating states, 21 of which form the Operational Experts Group (OEG).
Historically the NWC War Gaming Department, in cooperation with the NWC Strategic Research Department, has been involved in PSI gaming projects since 2004. This was when the first PSI game, at the request of the Office of the Secretary of Defense (OSD), was hosted in Newport, Rhode Island. Since then, the NWC War Gaming Department has been involved in subsequent PSI gaming projects to include the 2005 PSI Air Game hosted by the Norwegian Naval Academy in Bergen, Norway, and the 2007 PSI Game hosted again by the U.S. Naval War College. NWC War Gaming faculty have also attended PSI Leading Edge and Fortune Guard Exercises to act in a control cell capacity and have attended multiple OEG and PSI outreach events to provide scenario based seminars for PSI participants to engage in.
The Naval War College hosted the 2014 Proliferation Security Initiative Operational Experts Group (PSI OEG) in Newport, Rhode Island to support the Office of the Secretary of Defense, Assistant Secretary of Defense for International Security Policy from 13-15 May 2014. This event brought together decision-makers from the U.S. and 17 other countries with approximately 80 participants. A major portion of the OEG was dedicated to conducting a game to build a shared understanding among countries on key PSI issues and challenges, to address critical challenges and opportunities in counter-proliferation interdiction, and to identify capacity building tools that may be shared with the broader PSI community
The PSI OEG 2014 event spanned over two days, including an introduction, two days of seminar style game play, an out-brief and an OEG meeting. For game play, participants were divided into four separate country teams to step through two games moves. Each game move included a scenario with three proliferation problems for the country teams to examine and develop courses of action. Following initial discussions as country teams, they were divided up into functional teams designated by the following areas of expertise: customs and law enforcement, military, legal, and diplomatic. The functional teams then examined the proliferation problems to identify ways of approaching the proliferation problem through their specific lens of expertise. Following game play players attended a final plenary session to further discuss and explore issues from different country and functional perspectives.